Published on
23rd April 2010 in
News.
Yesterday I downloaded and installed RHEL 6 Beta but I didn’t install the boot loader. I already have Grub 2 installed and set up on my laptop with my other distros and Windows. RHEL 6 Beta uses Grub (Legacy) and this handles graphics different to Grub 2. I’ve been using LFS and CLFS for a while now for development so it’s been a while since I’ve used a full distro, with GUI and wireless an other very nice features (like the spell checker I’m using in FireFox).
Below is the Grub 2 configuration file I use to boot RHEL 6 Beta. I’m assuming you already have Grub 2 installed.
# Begin /boot/grub/grub.cfg
set gfxmode="1280x800x32" # Your resolution
set gfxpayload=keep
insmod gfxterm # Load modules
insmod vbe
set default=0
set timeout=5
set root=(hd0,3) # Your boot partition
menuentry "Red Hat Enterprise Linux 6 Beta" {
linux /vmlinuz-2.6.32-19.el6.x86_64 root=/dev/sda9 # Your root device
initrd /initramfs-2.6.32-19.el6.x86_64.img
}
# End /boot/grub/grub.cfg
It took me about a day to work this out so I hope this helps you.
Jon~
Published on
11th April 2010 in
News.
Hello all. I created the program at the bottom as a test as I was having problems with Aggregation Assocation in my assignment. The program below has the person class that we created in the last post but now it also has a new link class with two functions. The first function sets the pointer to the person, the second increases the person’s age by one. You can see that I have commented out the orginal command that sets the person’s age.
A pointer is a link to the RAM address of something else, in this case a instance of the person class. You access a pointer’s public functions / variables by the -> symbol. So pointer->setValue(newValue) would run the setValue function of what the pointer is connected too.
A Aggregation Assocation is a connection between two classes that do not own one another. For example a pet belongs to it’s owner but a student does not belong to a school as student and school are both independant entities that are connected.
This is something I did quickly and thought I’d stick online so if you have any questions leave a comment and I’ll get back to you.
#include <iostream>
#include <string>
using namespace std;
class person
{
private:
int age;
string name;
public:
// Constructors
person();
person(string newName, int newAge);
// Accessors
string getName() { return name; };
int getAge() { return age; };
// datatype getVariable() { return variable; };
// Mutators
void setName(string newName);
void setAge(int newAge);
// void setVariable(datatype newVariable);
};
person::person()
{
name = "Stranger";
age = 100;
}
person::person(string newName, int newAge)
{
name = newName;
age = newAge;
}
void person::setName(string newName)
{
name = newName;
}
void person::setAge(int newAge)
{
age = newAge;
}
///////////////////////////////////////////////////
class pointerClass
{
private:
person *link; // pointer to a person
public:
void setLink(person * newLink); // set the pointer to a person you've created
void incAge(); // increase their age by one
};
// set the pointer to a person you've created
void pointerClass::setLink(person * newLink)
{
link = newLink;
}
// Increse their age by one.
void pointerClass::incAge()
{
int temp = link->getAge(); //get Age
// cout << "temp: " << temp << endl; // output orginal age
link->setAge(++temp); // inc and set new age.
// cout << "temp: " << temp << endl; // output new age
}
///////////////////////////////////////////////////
int main()
{
pointerClass myLink;
person steve("Steve", 20);
myLink.setLink(&steve);
cout << steve.getAge() << endl;
// steve.setAge(21);
myLink.incAge();
cout << steve.getAge() << endl;
}